These recommendations are offered with the assumptions that appropriate patient selection, surgical technique, and postoperative care are observed Recommendations are based on available literature, the opinions of 15 expert interventional pain physicians and neurosurgeons, and input regarding SCS device remote functionalities from experts in remote monitoring of medical devices. It is directed to physicians and other healthcare providers, in addition to third party health plans, to provide preliminary guidance on the potential value and implementation of remote device management in the field of SCS, including the recommended frequency of remote follow-up, the limitations of remote device management, methods to address reimbursement issues, the roles and responsibilities of all involved parties, methods to address ethical and privacy issues, and future research needed to support remote SCS device management. This manuscript summarizes expert consensus and recommendations for remote spinal cord stimulation (SCS) device management. Both existing and needed clinical evidence were covered, including outcomes of interest for future studies. The guidelines were developed in consideration of reimbursement processes, privacy concerns, and the responsibilities of the care team, industry professionals, manufacturers, patients, and caregivers. Such periodic reviews of remote monitoring metrics would occur separately from automatic monitoring system notifications (if key metrics fall outside an acceptable range). Recommendations were made for frequency of reviewing remote monitoring metrics, although providers should tailor follow-up to individual patient needs. The panel identified metrics for remote monitoring and classified them into three categories: device-related (eg, stimulation usage) measurable physiologic or disease-related (eg, patient physical activity or pedometry) and patient-reported (eg, sleep quality and pain intensity). Major goals of remote SCS device management were identified, including prompt identification and resolution of SCS-related issues.
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My senses are intertwined via synaesthesia, a neurocognitive difference, which informs my writing, my visual art, my costume design, and my long career in manual therapy. I'm a neurodiversity advocate, an artist, an author, and a licensed massage therapist. The photo above is from Belfast, Northern Ireland, and my visit to one of its peace murals. I manage the Mirror-Touch Synesthesia Facebook page and regularly field questions from people curious about their own mirror-sensory phenomena. Social media has allowed neurodiverse individuals across the globe to connect with each other and find community. Additionally, I’ve presented at synaesthesia symposia in Dublin, Ireland, Alcalá al Real, Spain, and Moscow, Russia. I sit on the executive board of IASAS, the International Association of Synaesthetes, Artists, and Scientists where I’ve helped to organize academic conferences at the University of California Los Angeles and Moscow State University of Psychology and Education in Russia. I am a speaker, presenter, organizer, and author focused on synaesthesia, Tourette, sensory processing differences, Autism, attention deficit disorders, dyslexia, and other neurocognitive outliers. As a neurodiverse person, I am committed to destigmatizing neurocognitive differences. I’ve always felt the best leaders come from the populations they represent. On the other hand, when observing others, we shift our attention to their behavior rather than the circumstances surrounding them, thus overlooking potential external factors that may affect their actions. Nisbett, 1971) states that people tend to explain their own behavior with situation causes and other peoples behavior with person causes. c. b.) attributing other people’s behavior to personality while attributing your own to situational forces. Actor-observer bias refers to how we explain the causes of. For example, an athlete is more likely to attribute a good performance on their own ability, and a poor one on external causes like the event environment. Perceptual focus: Our attention and focus tend to be directed more towards ourselves, making it easier to notice and explain our own actions. a.) attributing most or all behavior to situational forces rather than to personality traits. Consistent with the actor-observer bias, and findings of other driving studies (eg Baxter, et al, 1990 Hennessy, et al, 2005) the participants assigned to the recipient role in this study were. Self-serving bias refers to how we explain our behavior depending on whether the outcome of our behavior is positive or negative.This self-serving bias influences how we interpret our own actions versus those of others. The present research aimed to test the cultural generality of the asymmetry in perceptions of interpersonal knowledge (i.e. Actor-observer bias is a social psychology term that is used to describe the tendency of a person to attribute his/her own actions to external causes while attributing other peoples actions or. To do so, we often attribute positive outcomes to our own abilities and external factors while assigning negativity to external circumstances when things go wrong. Self-serving bias: People have a natural inclination to protect their self-esteem and maintain a positive self-image.When observing others, however, we lack insight into their internal states and rely on external cues, leading to a more attributive approach. Therefore, we tend to focus on internal factors when explaining our own behavior because that’s what we have direct knowledge of. During a meeting with a faculty advisor, a struggling student arrives late. The maximum number of summons at once is 6. Phase 2: The Collector drops 2-3 jars at once. The maximum number of summons at once is 5. Phase 1: The Collector drops 1-2 jars at once. After taking 350 damage, the Collector transitions into Phase 2, increasing the speed of the Jar attack. When 4 or more summons are alive, the Collector stops dropping jars. The number of jars that the Collector drops depends on the number of summons still alive and the current Phase. There is a set number of hops the Collector can make before performing another attack. Hop: The Collector's method of traversing the arena: it quickly jumps a set distance with its hands raised.Grab: The Collector leaps towards the Knight's position and makes grabbing motions, dealing contact damage.When all of the glass jars have fallen, the Collector drops back down. A noise of rattling glass sounds for each jar that comes down and can be used to determine the number of jars that fall, along with a puff of dust signifying where they fall. The jars shatter when they hit the ground, and each glass jar randomly lets out 1 of 3 enemies: Vengeflies, Baldurs and Aspid Hunters. While falling, the jars do not break when they hit the Knight, but they do deal contact damage. The glass jars fall from random positions in the ceiling. Jar: The Collector leaps into the ceiling, causing glass jars to rain down.The Collector uses a series of attacks and manoeuvres mainly focused on spawning enemies: Then its body falls to the floor and collapses: dissolving into a black liquid which quickly evaporates. When defeated, Void particles erupt from the Collector as its final laugh dies out. If the Knight dies to the Collector, their Shade can be found trapped in a glass jar before entering the fight arena. When reaching its room, it leaps from the ceiling to attack the Knight. The Collector can be heard laughing outside the padded door of the Tower of Love. It also has a connection to the previous owner of the key to the tower, a Hallownest aristocrat bug that can be found dead deep within the Queen's Gardens. Despite its attention to the Grubs, it only has three within its tower. It trapped the Grubs from the Forgotten Crossroads colony and recorded their location throughout Hallownest on a map. While always displaying a joyous demeanour, the Collector is only concerned with the preservation of other creatures. It lives hidden away in the locked Tower of Love along with a large collection of bugs from throughout Hallownest that are preserved, both dead and alive, in glass jars. Beating him grants the Rivalry achievement. He is quite inept in combat and regularly messes up his jumps. He simply has to be attacked until the fight is over. As a boss, he deals no damage due to his nail being made of shellwood. He then becomes the final boss of the first trial. If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. If saved, he once again complains about the Knight meddling in his supposed heroics. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. He has forgotten the Knight and introduces himself again.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. Zote can be found in a corridor leading back to the storerooms of the City of Tears. If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion. Hitting his shell here grants the Neglect achievement. If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. He regards the Knight as beneath him and accuses them of constantly getting in his way.įound along the path leading to Greenpath. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. Unfortunately, because it is made of shellwood, it cannot deal damage. He named his nail "Life Ender" because names supposedly have power. This is ultimately revealed to be a promise of glory for himself. Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. New enemies await.Īnd all roads lead to the legendary city of Baldur's Gate. You set out for civilisation, desperate for a cure for the parasite festering in your brain, only to take centre stage in a conspiracy that runs as deep as the Nine Hells. Write a product review and claim a 5 discount for your next purchase Add Product Review. Baldurs Gate II: Enhanced Edition Steam CD Key. You will become one of them.īy fate or fortune, you survive when the nautiloid crashes in the Sword Coast outlands. Kinguin - global digital marketplace that sells game keys with instant delivery 24/7. Baldurs Gate I Complete Edition Steam CD Key. The mind flayers have come, imprisoning you on their ship, infecting you with their horrid parasite. Its writhing tentacles snatch you from where you stand. The grotesque nautiloid ship appears out of nowhere, blotting out the sun. Baldurs Gate: The Complete Saga Steam CD Key. An ancient evil has returned to Baldurs Gate, intent on devouring it from the inside out. Chaos strikes at Faerûn's foundations, and none may escape its talons. Dedicated 24/7 priority support, Lifetime Purchase Protection and much more. A vicious cult marches across the Sword Coast, uniting every race of monsters and men under the banner of a cryptic god they call the Absolute. Refugees cross the wilds, fleeing the helltorn stronghold of Elturel. Resist, and turn darkness against itself. Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. An ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. About Baldurs Gate 3: Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. – On the position battle, he ranked #29th – Graduated from Jilin Animation Institute. G.G Zhang Siyuan (Rank 19) Stage Name: G.G Zhang Siyuan Birth Name: Zhang Siyuan (张思源) Birthday: SeptemZodiac Sign: Virgo Chinese Zodiac Sign: Dog Height: 175cm (5’9″) Weight: 55kg (121lbs) Birthplace: Yuncheng, Shanxi Company: Pretone Culture – On the position battle, he ranked #53rd. – TMI: takes a shower everyday after getting up. – He takes a shower everyday after he wakes up. – He was a participant on Voice of China Dream. – He starred in Riding the Wind, BOSS is Going to Marry Me, The White Color of the Dragons is a Frost. Yang Haoming (Rank 27) Name: Yang Haoming (杨昊铭) Birthday: NovemZodiac Sign: Scorpio Chinese Zodiac Sign: Rabbit Height: 184cm (6’1″) Weight: 62kg (136lbs) Birthplace: Anshan, Liaoning Company: Sohu Etertainment – For the position battle, he ranked #22nd – For the first judges evaluation, he earned a ‘B’ – He participated in 创造营2019/Produce Camp 2019. Li Tianqi (Rank 112) Name: Li Tianqi (李天琪) Birthday: JZodiac Sign: Gemini Chinese Zodiac Sign: Rat Height: 183cm (6’1″) Weight: 69kg (152lbs) Company: D.Wang Media – For the position battle, he ranked #12th. – On the first judges evaluation, he earned a ‘C’. – TMI: a bath-lover from Guangdong Province. – Shows he participated: Happy Boys, New Chinese singing voices and Star Dynamics Asia S4. Yan Yulong (Rank 82) Name: Yu Yanlong (余衍隆) Birthday: JZodiac Sign: Gemini Chinese Zodiac Sign: Dragon Height: 176cm (5’9″) Weight: 60kg (132lbs) Birthplace: Guangdong Company: Emperor Entertainment Group (EEG) – On the position battle, he ranked #7th. – On the first judges evaluation, he earned a ‘B’. – TMI: his passion will never let you down. – He participated in 青春有你/QingChunYouNi S1 (But left before the show aired for various reasons) and Son of Tomorrow Season 2. Jeremy (Rank 20) Stage Name: Jeremy Birth Name: Deng Zeming (邓泽鸣) Birthday: AugZodiac Sign: Virgo Chinese Zodiac Sign: Horse Height: 183cm (6’1″) Weight: 65kg (143lbs) Birthplace: Hebei Company: Ciwen Media – For the position battle, he ranked #54th. – TMI: must have heightening insoles in every pair of shoes. – Personal Works: The Hardest Song In the World, Alien Beast and Apocalypse of Conferred God. – He is very popular on Weibo, and is one of the most followed trainees with 9 million Weibo followers. – Shows he participated: Happy Camp, Million Anchors, Mars Intelligence Agency. IKELILI (Rank 18) Seage Name: IKELILI (艾克里里) Birth Name: She Xiaohui (佘晓辉) Birthday: NovemZodiac Sign: Sagittarius Chinese Zodiac Sign: Dog Height: 173cm (5’8″) Weight: 65kg (143lbs) Birthplace: Shantou City, Guangdong Company: Huayi Hohan Film & Television – For the position battle, he ranked #4th. – For the first judges evaluation, he earned an ‘A’. – TMI: keeps neat and tidy in life, but not in dance. – He is a choreographer at 1 Million dance studio. – Personal works: Curly eyelashes, See you again, Rose Boy, My boo, Waltz, Sister in love, Wolf boy, Wolves. – He has participated on Hot Blood Street Dance, City of Magic, Dancing Storm and Youth’s Name. Jun Liu (Rank 8) Stage Name: Jun Liu Birth Name: Liu Jun (刘隽) Birthday: Decem(?) Zodiac Sign: Sagittarius Chinese Zodiac Sign: Ox Height: 174cm (5’8″) Weight: 58kg (127lbs) Birthplace: Malaysia Company: Individual Trainee – For the position battle, he ranked #88th. – For the first judges evaluation, he earned a ‘B’. – School: ChongQing Institute of Humanities and Science. – Personal works: Road, Seven Kick, 365 days. – He participated in Triple Kill and Sing Everyday. Sun Yihang (Rank 7) Stage Name: Sun Yihang (孙亦航) Birth Name: Huang Yu Hang (黄宇航) Birthday: OctoZodiac Sign: Libra-Scorpio cusp Chinese Zodiac Sign: Snake Height: 175cm (5’9″) )) Weight: 54kg (119lbs) Birthplace: Chongqing Company: Original Plan Entertainment – For the position battle, he ranked #60th. – For the first judges evaluation, he earned an ‘N’. – TMI: wraps himself in the warm quilt and turns on the air conditioner to 16 ℃ in the cold winter. Youth With You 3 Contestants List: Vic Wei (Rank 77) Stage Name: Vic Wei Birth Name: Wei Xingchen (魏星丞) Birthday: OctoZodiac Sign: Libra Chinese Zodiac Sign: Tiger Height: 188cm (6’2″) Weight: 66.2kg (145lbs) Company: Huayi Brothers Fashion ( NOTE:2 or 3 trainees left the show before they released any photos, so they won’t be added to the profile & not all info will be accurate as I had to interpret them, please correct me if you spot any errors.) UPDATE: The two images he sent were lost in a server upgrade. If anyone has any factual, concrete proof one way or the other, then please let me know. But I think we’ll go with “Never Say Die was first proper usage, 76/77 T-Shirts, maybe”. I’ve reached out to a few people about it, if I get a concrete answer, I’ll update. It’s hard to verify 35 year old tour merchandise as authentic. Hugh then went on to send me a couple of images from the Technical Ecstasy shirts. I think it’s earliest usage was on 1976/77 tour shirts, but can’t be absolutely certain on that. It did appear on Never Say Die singles in UK and in a colour version in Japan and on the 78 tour book. All of the LP covers were quite different from each other so I was keen to give them some sort of continuity, so it appeared as a logo on all the reissues. I asked Gloria if it was OK to use, and she said Terry had done the original design. When I came to do the remasters artwork, I was designing the first g//z/r record with Gloria at the same time. Hugh: I always liked that as a motif, but didn’t want to use it without permission. Anyway, was basically looking to see if Henry’s usage on the 96/98 reissue was your idea, or if it was actually around for the original release. Other people I’ve talked to claim that Geezer came up with it, and technically owns the copyright to it. Geezer can’t remember where it was first used. The first place I can remember seeing it was on a single from the Never Say Die album. Anyway, was that symbol involved in the original release, or was that something you chose to put there? I ask, because I’m trying to track down the first usage of that symbol. The physical discs for that release have the flying demon image that has been seen for bloody ages, that Geezer tells me is called “Henry”. Me: I know it wasn’t issued in the recent Universal series of remasters, but it was at the tail end of the 1996 Castle series in 1998. Here’s our email exchange (posted with permission): His reply is interesting, and seems to pinpoint the earliest true usage. As time went on with the site work, I got a hold of Hugh Gilmour, who has done a lot of artwork for Black Sabbath over the years, and he was credited with art design on that remaster series. However, I never remembered it being on the old vinyl and cassette tapes I had back in the day. I was a bit perplexed by this, as the original release of this compilation was late in 1975, which if accurate would be the earliest usage. So, as I continued the work for the Jan 2012 re-launch of this site, I was doing some scanning of back cover art, and discovered this on the 1998 remaster of “We Sold our Soul for Rock & Roll”. Was also on the 2007 compilation, “ The Dio Years“. Both in the “Matthew 25:41” circle image shown at the top of this page, and as well as the “Wal-Mart exclusive” cover art, which can be seen here. The most visible, I suppose would be Bill Ward’s drums on the 1999 Tour.ĭespite all of it’s uses over time, it’s only ever appeared on a few album covers. Henry is actually animated there, which was a new wrinkle. If you haven’t seen that carnage, check it out here. The most recent I think would be the really horrendous music video for the track “Bible Black in 2009. It’s been used a boatload of times over the years on numerous things, including several bits of artwork connected to the band. I saw it used in a tour promo logo as well as on the cover of a single from that album. WHEN was the first time we saw Henry? The earliest I could remember was on the Never Say Die album. It’s a logo that’s been in use for a long time, and that was a point of contention with me. :) Henry is of course the “flying devil” or “flying angel” or whatever you want to refer to it. He’s something akin to Iron Maiden’s “Eddie”, although Henry has never come out on stage live. Thing is, most people didn’t know he’s called Henry. If you’re a Black Sabbath fan, especially a long time one, you’ve seen Henry a bunch of times.
There's no patching/serials or any bullshit to do for the builds ones below this point:īuild R291.6 - Uploaded by MonsterHunter again!īuild R291.6 - Alternative build uploaded by Eastahīuild R290 - Special thanks to for getting this working. !Nh5WGKwT!61cWNqw4u8IVVY_EbKXEMtyPTTVwUCyW0tH791ugb80īuild R292.22 - Uploaded by myself and MonsterHunter This is no longer needed as TheM4X has made an SDK with fixed errors! Hozzah! About Clickteam Fusion 2. This means that since this is a steamworks game, you can activate the key from anywhere in the world. With just a click of a button, you can view your design from any angle or perspective. Fusion 360 also allows you to design models in 3D. They are completely region free and include all languages. The software provides you with all the necessary tools needed to create intricate designs simply and quickly. You should be good after that hopefully, and make sure to set your SDK version to one you actually installed! The game keys we are selling are sourced from the EU. !TwFnAYbQ!MljH0ShiNHnW4ztlb5dF1DxNr708zyj70cJp_kbSKo0Ĭlickteam filed DMCA Takedown requests on the mirrors at, 6:30am. Includes Firefly and CF2.5+ with all the exporters (besides Flash). Windows defender may delete the mmf2.exe crack, be careful.īuild R292.22 - Pre-Patched By MonsterHunter. Includes Firefly and CF2.5+ with all the exporters (besides Flash and XNA). Compile a Mac app with a mouse click, Or target additional platforms like iOS, Android, Flash and XNA (Windows Mobile phone and Xbox) with the purchase of our optional exporters. Within your first hour you will have learned the basics of the tool. Clickteam Fusion 2.5 has everything you need Clickteam Fusion 2. Magnet Link īuild R294.14 - By RealHeavyFromTF2. With Fusion 2.5’s amazing event editor system you are able to quickly generate games or apps. Try Free version now Purchase Full version Get it on Steam The benefits of Clickteam Fusion 2.5. XNA Flash included as well as CF2.5+ and all the other random exporters.Īlso this one is actually cracked properly, so it's finally linux compatible too. Pour linstallation du programme, vous trouverez le plus fréquemment les fichiers dinstallation sous les noms suivants. Sur notre site, vous trouverez Clickteam Fusion Developer dans Photos et Graphismes et plus précisément Visualisateurs et éditeurs. gam files!)īuild R295.10 - New year, new CF crack. Clickteam Fusion Developer 2.5 est téléchargeable gratuitement dans notre logithèque. Now they don't support all the extensions but they support enough of them.Īnd yes you can open all your MMF2 projects fine in here (even The Games Factory 1.0. Many subtle bugs seem to be fixed from MMF2 (too many to name) which is good.īut here's the major addition, there's SWF/APK/IOS/HTML5 EXPORTERS! Then there's the minor things such as infinite global vars, more qualifiers, etc. This is basically the same except they did a massive performance boost to the software where it can do proper 60fps+ instead of stuttering 50fps like MMF2. Download Clickteam Fusion 2.5 Free Edition. Ah yes, the successor to Multimedia Fusion 2. Sometimes these intrusions clog the flow of the record-campy vintage vocal samples occasionally enter without any real purpose and obstruct her guitarwork-but mostly they just add to the engaging eccentricity that’s earned Gish comparisons to Regina Spektor.ĭespite her habit of describing herself as unsure or erratic on No Dogs Allowed, Gish is remarkably consistent in capturing what it’s like to enter your twenties without a clear sense of whether you’re living life correctly, or what living life correctly even means. Between guitar scuffs and synth notes, Gish will throw finger snaps, a camera shutter, or an old recording about teaching parakeets to talk into the mix. She’s still using a USB microphone to record, but there’s an invigorating new clarity and sense of fun to her sound. In the year that followed her 2016 album Ed Buys Houses, which earned her acclaim as one of Boston’s best new artists, Gish strengthened her approach to production. Yet the more she does this, the more she stands out as a smart, plainspoken, entirely relatable young person in the post-Tumblr era. It’s as if Gish is standing atop a pile of books, so overcome with nerves that she repurposes their facts into self-effacing darts. Elsewhere, she chides herself for mispronouncing a Greek goddess’s name as “purse-a-phone” and questions her individuality through the eyes of a city rat, nodding to solipsistic philosophy, The Matrix and video-game NPCs as she goes. On the same song, she puts her noncommittal attitude in geopolitical terms to satirize the benefits of distance (“Maybe I wanna see him/But then again, I’m an isolationist”). “Two-faced bitches never lie/And therefore I never lie,” she sings on the guitar-scaling highlight “Sin Triangle,” using tongue-in-cheek phrasing to suggest something subtler than a garden-variety melodramatic sulk. “That, the rabbit, and a non-comedic lawsuit on top of that.” Later, she mocks dull conventionality with titles like “I’m Filled With Steak, And Cannot Dance.” But most of the time, she’s just trying to point out her weaknesses before someone else does. On “Good Magicians,” she twists a story of manipulation and emotional sleight-of-hand into a flirtatious ode to a trickster: “I would end up with Trix cereal’s mascot suffocated in a hat/And half a torso cut in half.” she muses. Gish’s uniquely skewed sense of humor is the album’s best hook of all. Moments like this show that she’s been honing her virtuosic skills for years, with or without an audience. Just listen to “Not But For You, Bunny,” where she introduces contrapuntal, almost contradictory vocal parts and channels Tom Tom Club to serenade her pet rabbit. (“i’m not studying jazz guitar i just looked up a ii V I tutorial once and want to get ok at it before i die LMAO,” she says in a typically self-deprecating note on her Bandcamp page.) Her rich vocal harmonies cascade on “Where the Sidewalk Ends” and encourage sing-along moments on “Impostor Syndrome.” Gish has credited her knack for complex arrangements to her naturally having perfect pitch-“If a car beeps in an F sharp, then I’ll know it’s an F sharp,” she told The Boston Globe-but the ingenuity of her songwriting is about much more than luck. Over the album’s 13 tracks, she uses electric guitar, melodica, MIDI instruments, and assorted percussion to evoke a one-woman show full of clever melodies, inventive hooks, and borderline-jazz guitar licks. As a solo artist, Gish is versatile enough to serve as her own backing band. |
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